Using software like Filmora for editing your videos ready for uploading or release is fast and effective but first you have to get your files ready to import. We will be talking about 3d model creation today which is the first step in 3D animation creation. There are many options out there with their own advantages and drawbacks as well as price points and additional support via tutorials and in some cases assets to help speed up the creation process.
In every case you can always just buy ready-made models for your animations but in doing that you lose the option and the flexibility to have a completely custom asset with the ability to alter when needed.
There are many steps to creating that perfect video and in time you will have your preferred method. We call this our workflow. Achieving a comfortable workflow is one of the most important and influential processes you will undergo as a creative artist, this is due to the fact even with the best ideas and all the drive in the world, if you struggle to translate that into a 3d model then it stays in your head and no one will see it.
With this in mind let’s look at some of the options available to us and how we can use them for this first most important step in our creative process. Remember to pick one that does not limit your creativity and gives you the tools you need to translate thought into visualization.
ZBrush by MAXON
Zbrush is what is considered an industry standard 3D modeling software and is one of the most used by many leading studios. This is a paid software with different versions meeting different needs depending on what you feel you need. You can create impressive 3d models with very high levels of detail without overusing your computer resources resulting in a stable and fluid working process. Zbrush is very powerful with many features, too many features to highlight in this guide but as an overview some features that can improve your process are:
You can import or create alphas easily for micro detailing.
There is a live boolean to create unique items within your sculpts.
It’s very easy to use the Zremesher to create a new clean topology of your sculptures. Dynamesh lets you work and retopo as you go so the sculpt retains detail.
Work with multiple levels of divisions at the same time with the Sub Divide tools.
This is just a tiny scratch on the surface of what ZBrush can do. There are all the tools you need within this software to create an amazing jaw dropping model for your videos but this is a paid software which is important to remember when making the decision to go with this one as you will need animation and rigging software as well as in some cases a UV editor. Another thing to remember is system requirements depending on your setup. Minimum system requirements are as follows:
For Windows:
64-bit Windows 10 or 11 .
Core 2 Duo or AMD equivalent with SSE2 technology or better.
4GB of ram with a strong recommendation for 6GB or more.
8GB of free hard drive space.
A graphics card with OpenGL 3.3 or higher and Vulkan 1.1 or higher.
Monitor with 32-bit color and a resolution of 1280x1024.
Mouse or Wacom compatible (WinTab API) pen tablet.
For Mac:
Mac OSX: 10.14 or above
Everything else is the same as above.
Zbrush runs the same on Windows and Mac so there is no advantage over the other and the only real elements that you need to consider is your CPU and your RAM, A faster CPU with more cores will make this program run more stable and 16GB or RAM or more will also help with stability so if your running an older computer this will still work but you may be limited to pixel count but that is true for all 3D creation software.
Title: [Updated] 3D Modeling Software to Use for Animation